resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ccl_imgex.rc
//
#define IDB_BMP_SIGNIN 500
#define IDB_BMP_SIGNOUT 501
#define IDB_BMP_ANSWER 502
#define IDB_BMP_CALLOUT 503
#define IDB_BMP_SENDDTMF 504
#define IDB_BMP_HANGUP 505
#define IDB_BMP_HOLD 506
#define IDB_BMP_RETRIEVE 507
#define IDB_BMP_CONSULT 508
#define IDB_BMP_RECONNECT 509
#define IDB_BMP_TRANSFER 510
#define IDB_BMP_CONFERENCE 511
#define IDB_BMP_SSTRANSFER 512
#define IDB_BMP_REST 513
#define IDB_BMP_READY 514
#define IDB_BMP_BUSY 515
#define IDB_BMP_SKILLCHANGE 516
#define IDB_BMP_FENGE 517
#define IDB_BMP_MS_SIGNIN 550
#define IDB_BMP_MS_SIGNOUT 551
#define IDB_BMP_MS_ANSWER 552
#define IDB_BMP_MS_CALLOUT 553
#define IDB_BMP_MS_SENDDTMF 554
#define IDB_BMP_MS_HANGUP 555
#define IDB_BMP_MS_HOLD 556
#define IDB_BMP_MS_RETRIEVE 557
#define IDB_BMP_MS_CONSULT 558
#define IDB_BMP_MS_RECONNECT 559
#define IDB_BMP_MS_TRANSFER 560
#define IDB_BMP_MS_CONFERENCE 561
#define IDB_BMP_MS_SSTRANSFER 562
#define IDB_BMP_MS_REST 563
#define IDB_BMP_MS_READY 564
#define IDB_BMP_MS_BUSY 565
#define IDB_BMP_MS_SKILLCHANGE 566
#define IDB_BMP_IN_SIGNIN 600
#define IDB_BMP_IN_SIGNOUT 601
#define IDB_BMP_IN_ANSWER 602
#define IDB_BMP_IN_CALLOUT 603
#define IDB_BMP_IN_SENDDTMF 604
#define IDB_BMP_IN_HANGUP 605
#define IDB_BMP_IN_HOLD 606
#define IDB_BMP_IN_RETRIEVE 607
#define IDB_BMP_IN_CONSULT 608
#define IDB_BMP_IN_RECONNECT 609
#define IDB_BMP_IN_TRANSFER 610
#define IDB_BMP_IN_CONFERENCE 611
#define IDB_BMP_IN_SSTRANSFER 612
#define IDB_BMP_IN_REST 613
#define IDB_BMP_IN_READY 614
#define IDB_BMP_IN_BUSY 615
#define IDB_BMP_IN_SKILLCHANGE 616
#define IDB_BMP_BACKGROUND 650
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 161
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif