node_waitevent.h 1.52 KB
/*
 * Copyright 2002-2014 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      CC/LICENSE
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef _NODE_WAITEVENT_H_
#define _NODE_WAITEVENT_H_

#include "node_base.h"

class NodeWaitEvent : public NodeBase {
public:
    NodeWaitEvent(const uint32_t id, const string& name,
                  const string& type, const string& desc, const key_map_t& keymap);
    virtual ~NodeWaitEvent(void);

    virtual NodeBase* run(base_script_t* param);

    virtual bool load_other();
private:

    virtual std::string enter(const map<string, variable_t>& vars) const;
    virtual std::string leave(const map<string, variable_t>& vars) const;

    const char* get_exit(int32_t type, base_script_t* script);

    bool is_exit_configure(const char* exit_name, base_script_t* script);

private:
    string _uuid;
    string _data;

    static const char* PARAM_UUID;
    static const char* PARAM_DATA;

public:
    struct exits_t {
        int32_t type;
        const char* exit_name;
    };

private:
    static const exits_t exits[];
};
#endif // _NODE_WAITEVENT_H_